Lunar Developments provides premium FiveM asset, both Civilian and Emergenc, engineered to elevate any server’s gameplay experience. With over three years in the industry, we’ve refined our craft and built a reputation for delivering assets that stand out in quality, performance, and reliability.
When Rockstar introduced major ToS changes and began cracking down on copyrighted content, we were one of the first to take action. By rapidly adapting and ensuring fully compliant UK-focused assets, we positioned ourselves as a trusted provider in a market that needed dependable solutions fast. Our ongoing commitment to staying ahead of every ToS update means our customers always receive safe, up-to-date, and user-friendly products.
With more than 1,000 purchases every month, our products are a proven favourite among servers that want to stay competitive and offer players something fresh. And with our international audience growing rapidly, we’re gearing up to expand further into the European market, bringing our signature innovation to even more communities.
Choose Lunar Developments and give your server the professional edge it deserves.
Our Team
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Hottor
Hottor is a founder of the "Lunar" name, dating back to Lunar Network where he, and a couple of others, created a very successful RolePlay server. After coming away from server ownership, Hottor saw a niche in vehicle asset creation. He now oversees the Sales, Design and Support side of Lunar Developments.
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Kaeteh
Kaeteh is one of the two clothing developers for Lunar Developments. She has been working with 3D modelling and textures for over a year. She uses programs such as Marvelous Designer, 3Ds Max, ZBrush and Photoshop to create her work.
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Melody
Hey, I'm Melody or Mel for short! I've been a hobby 3D designer and game dev on and off for about 8yrs!
I'm the newest addition to the clothing dev team here at Lunar!
My favourite thing to make is accessories! For modelling I only use Blender, for texturing a mix of Photoshop and Substance Painter! -
Wailing
Wailing is one of our vehicles developer, he has been working on vehicles for a year. Behind the scenes he does our setups, liveries, templating, non-ELS conversions and any model edits and extras for customers. He uses zModeler and trustworthy paint.net to create his work.
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Cyanide
Cyanide started of as our livery developer, swiftly realising the need of servers was far greater than he expected. Especially when R* changed their terms of service. Cyanide was one of the first developers to ensure all in game vehicles could be utilised by British servers and brought vehicles in line with TOS.
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KyyYE
DescriptKyle is a seasoned developer who works across multiple programming languages and stepped into the FiveM car development scene in mid 2025. He mixes his real-world automotive experience with a strong techinical ability to create clean, reliable and optimised scripts & vehicles. Kyle focuses on quality and authenticity, and he’s always looking for new ways to improve the player experience through his work.